JacobTech
d8fbf281d0
I moved the two server types to their own classes to prevent API calls to a server, not of that type.
197 lines
6.4 KiB
C#
Executable File
197 lines
6.4 KiB
C#
Executable File
using System;
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using Luski.net.Interfaces;
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using Luski.net.JsonTypes.BaseTypes;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization.Metadata;
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using System.Threading;
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using System.Threading.Tasks;
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using JacobTechEncryption;
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using Luski.net.Enums;
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using Luski.net.Enums.Main;
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using Luski.net.JsonTypes;
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namespace Luski.net.Structures.Main;
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public class MainSocketAppUser : MainSocketUserBase, IAppUser
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{
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[JsonPropertyName("selected_channel")]
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[JsonInclude]
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public long SelectedChannel { get; internal set; } = default!;
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[JsonPropertyName("username")]
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[JsonInclude]
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public string Username { get; internal set; } = default!;
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[JsonPropertyName("flags")]
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[JsonInclude]
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public UserFlag Flags { get; internal set; } = default!;
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public MainServer Server { get; internal set; } = default!;
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[JsonIgnore]
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public IReadOnlyList<MainSocketChannel> Channels
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{
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get
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{
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if (_Channels is null || ChannelIdList is not null)
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{
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if (ChannelIdList.Length != 0)
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{
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_Channels = new List<MainSocketChannel>();
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foreach (long channel in ChannelIdList)
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{
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MainSocketChannel s = Server.GetChannel(channel,
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MainSocketChannelContext.Default.MainSocketChannel, CancellationToken.None).Result;
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Server.chans.Remove(s);
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switch (s.Type)
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{
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case ChannelType.GROUP:
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_Channels.Add(Server.GetChannel(channel,
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MainSocketGroupChannelContext.Default.MainSocketGroupChannel, CancellationToken.None).Result);
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break;
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case ChannelType.DM:
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_Channels.Add(Server.GetChannel(channel,
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MainSocketDMChannelContext.Default.MainSocketDMChannel, CancellationToken.None).Result);
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break;
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}
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}
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}
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else _Channels = new List<MainSocketChannel>();
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}
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return _Channels.AsReadOnly();
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}
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}
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[JsonIgnore]
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public IReadOnlyList<MainSocketRemoteUser> FriendRequests
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{
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get
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{
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if (_FriendRequests is null || FriendRequestsRaw is not null)
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{
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_FriendRequests = new();
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if (ChannelIdList.Length != 0 && FriendRequestsRaw is not null)
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{
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foreach (FR person in FriendRequestsRaw)
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{
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//_Friends.Add(SocketRemoteUser.GetUser(person));
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long id = person.user_id == Id ? person.from : person.user_id;
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MainSocketRemoteUser frq = Server.GetUser<MainSocketRemoteUser>(id, CancellationToken.None).Result;
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_FriendRequests.Add(frq);
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}
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}
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else _FriendRequests = new();
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}
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return _FriendRequests.AsReadOnly();
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}
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}
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[JsonIgnore]
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public IReadOnlyList<MainSocketRemoteUser> Friends
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{
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get
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{
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if (_Friends is null || FriendIdList is not null)
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{
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if (ChannelIdList.Length != 0)
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{
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_Friends = new List<MainSocketRemoteUser>();
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foreach (long person in FriendIdList)
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{
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_Friends.Add(Server.GetUser<MainSocketRemoteUser>(person, CancellationToken.None).Result);
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}
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}
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else _Friends = new List<MainSocketRemoteUser>();
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}
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return _Friends.AsReadOnly();
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}
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}
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[JsonPropertyName("channels")]
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[JsonInclude]
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public long[] ChannelIdList { get; internal set; } = default!;
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[JsonPropertyName("friends")]
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[JsonInclude]
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public long[] FriendIdList { get; internal set; } = default!;
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[JsonPropertyName("friend_requests")]
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[JsonInclude]
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public FR[] FriendRequestsRaw { get; internal set; } = default!;
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[JsonIgnore]
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private List<MainSocketChannel> _Channels = default!;
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[JsonIgnore]
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private List<MainSocketRemoteUser> _Friends = default!;
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[JsonIgnore]
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private List<MainSocketRemoteUser> _FriendRequests = default!;
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public class FR
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{
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public long from { get; set; } = default!;
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public long user_id { get; set; } = default!;
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}
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internal void AddFriend(MainSocketRemoteUser User)
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{
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if (Server.poeople.Any(s => s.Id == User.Id))
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{
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IEnumerable<IUser> b = Server.poeople.Where(s => s.Id == User.Id);
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foreach (IUser item in b)
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{
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Server.poeople.Remove(item);
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}
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Server.poeople.Add(User);
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}
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else
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{
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Server.poeople.Add(User);
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}
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_Friends.Add(User);
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}
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internal void RemoveFriendRequest(MainSocketRemoteUser User)
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{
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if (Server.poeople.Any(s => s.Id == User.Id))
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{
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IEnumerable<IUser> b = Server.poeople.Where(s => s.Id == User.Id);
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foreach (IUser item in b)
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{
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Server.poeople.Remove(item);
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}
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}
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Server.poeople.Add(User);
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foreach (MainSocketRemoteUser user in _FriendRequests)
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{
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if (User.Id == user.Id)
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{
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_FriendRequests.Remove(User);
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}
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}
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}
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internal void AddFriendRequest(MainSocketRemoteUser User)
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{
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if (Server.poeople.Any(s => s.Id == User.Id))
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{
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IEnumerable<IUser> b = Server.poeople.Where(s => s.Id == User.Id);
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foreach (IUser item in b)
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{
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Server.poeople.Remove(item);
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}
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Server.poeople.Add(User);
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}
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else
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{
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Server.poeople.Add(User);
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}
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_FriendRequests.Add(User);
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}
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}
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[JsonSerializable(typeof(MainSocketAppUser))]
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[JsonSourceGenerationOptions(
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GenerationMode = JsonSourceGenerationMode.Default,
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PropertyNamingPolicy = JsonKnownNamingPolicy.Unspecified,
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WriteIndented = false,
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DefaultIgnoreCondition = JsonIgnoreCondition.Never)]
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internal partial class MainSocketAppUserContext : JsonSerializerContext
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{
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}
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