Luski.Net/Luski.net/Structures/Main/MainSocketRemoteUser.cs

38 lines
1.0 KiB
C#
Executable File

using Luski.net.Enums;
using Luski.net.Interfaces;
using Luski.net.JsonTypes.BaseTypes;
using System;
using System.Linq;
using System.Net.Http;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using Luski.net.Enums.Main;
using Luski.net.Structures;
using Luski.net.Structures.Main;
namespace Luski.net.Structures.Main;
public class MainSocketRemoteUser : MainSocketUserBase
{
[JsonPropertyName("friend_status")]
[JsonInclude]
public FriendStatus FriendStatus { get; internal set; } = default!;
public MainSocketDMChannel Channel { get; internal set; }
internal MainSocketRemoteUser Clone()
{
return (MainSocketRemoteUser)MemberwiseClone();
}
}
[JsonSerializable(typeof(MainSocketRemoteUser))]
[JsonSourceGenerationOptions(
GenerationMode = JsonSourceGenerationMode.Default,
PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase,
WriteIndented = false)]
internal partial class MainSocketRemoteUserContext : JsonSerializerContext
{
}