using System; using System.Collections.Generic; using System.IO; using Luski.net.Enums; using Luski.net.Interfaces; using Luski.net.JsonTypes; using Luski.net.Structures; using Luski.net.Structures.Main; using Luski.net.Structures.Public; using WebSocketSharp; namespace Luski.net; public partial class Server { public ServerType ServerType { get; internal set; } = ServerType.Public; public string Domain { get; set; } = default!; public bool PrintServerMessages { get; set; } = false; public string ApiVersion { get; } = "v1"; internal WebSocket? ServerOut; internal string? Token = null, Error = null, gen = null; public bool IsLogedIn => Token is not null; internal bool CanRequest = false, login = false; internal List poeople = new(); internal List profiles = new(); public ConnectionStatus ConnectionStatus { get; protected set; } = ConnectionStatus.FailedToConnect; }