Trying to make faster

This commit is contained in:
JacobTech 2024-10-10 15:35:19 -04:00
parent ec6d6064b1
commit a2250893d4
14 changed files with 401 additions and 93 deletions

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@ -1,11 +1,16 @@
namespace GraphicsManager.Enums; namespace GraphicsManager.Enums;
[Flags] [Flags]
public enum ObjectAnchor public enum ObjectAnchor : byte
{ {
Left = 0b_0001, Left = 0b_00_0001,
Top = 0b_0010, Top = 0b_00_0010,
Right = 0b_0100, Right = 0b_00_0100,
Bottom = 0b_1000, Bottom = 0b_00_1000,
PreventWidthChange = 0b_01_0000 | Left | Right,
PreventHeightChange = 0b_10_0000 | Top | Bottom,
All = Left | Top | Right | Bottom, All = Left | Top | Right | Bottom,
Prevent = PreventWidthChange | PreventHeightChange,
} }

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@ -30,6 +30,10 @@ public class FPSWindow : GameWindow , IWindow
} }
public IRenderObject? focused { get; set; } public IRenderObject? focused { get; set; }
public bool LogFrames { get; set; } = true;
public int SubFrameCount { get; set; }
public int Frame { get; set; }
public void CenterWindow(int mon) public void CenterWindow(int mon)
{ {
Box2i clientArea = Monitors.GetMonitors()[mon].ClientArea; Box2i clientArea = Monitors.GetMonitors()[mon].ClientArea;
@ -345,11 +349,37 @@ public class FPSWindow : GameWindow , IWindow
public bool BlockDraw { get; set; } public bool BlockDraw { get; set; }
public void TryDraw() public void TryDraw(int depth = 0)
{ {
} }
public bool IgnoreVisForChildren { get; set; }
public virtual void CheckParent(IParent p, IRenderObject c, int xx, Vector3i di)
{
if (p.Controls.Length <= 1 || xx >= p.Controls.Length || !c.Visible || c is ILabel) return;
for (int i = xx; i > 0; i--)
{
if (!p.Controls[i].IsVisible ||
(p.Controls[i].Location.X + di.X >= c.Location.X && p.Controls[i].Location.X + p.Controls[i].Size.X + di.X - c.Size.X <= c.Location.X) ||
(p.Controls[i].Location.Y + di.Y >= c.Location.Y && p.Controls[i].Location.Y + p.Controls[i].Size.Y + di.X - c.Size.Y <= c.Location.Y))
{
p.Controls[i].NotifiNotVisible();
continue;
}
if (p.Controls[i] is IParent pp) CheckParent(pp, c, pp.Controls.Length-1, di + p.Controls[i].Location);
}
}
public virtual void CheckParent(IParent p)
{
for (int i = p.Controls.Length - 1; i > 0; i++)
{
CheckParent(p, p.Controls[i], i-1, new());
}
}
private int initthread; private int initthread;
public bool InvokeRequired public bool InvokeRequired
@ -362,6 +392,13 @@ public class FPSWindow : GameWindow , IWindow
private Queue<Action> invokes = new(); private Queue<Action> invokes = new();
public int LastX { get; } = 0;
public int LastY { get; } = 0;
public int LastSX { get; } = 0;
public int LastSY { get; } = 0;
public int LastSW { get; set; } = 0;
public int LastSH { get; set; } = 0;
public void Invoke(Action A) public void Invoke(Action A)
{ {
invokes.Enqueue(A); invokes.Enqueue(A);

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@ -10,7 +10,7 @@
<IncludeSymbols>False</IncludeSymbols> <IncludeSymbols>False</IncludeSymbols>
<RepositoryUrl>https://git.jacobtech.com/JacobTech.com/GraphicsManager</RepositoryUrl> <RepositoryUrl>https://git.jacobtech.com/JacobTech.com/GraphicsManager</RepositoryUrl>
<RepositoryType>git</RepositoryType> <RepositoryType>git</RepositoryType>
<Version>1.1.0-alpha50</Version> <Version>1.1.0-alpha98</Version>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">

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@ -13,8 +13,16 @@ public interface IParent
public Vector2i Size { get; } public Vector2i Size { get; }
public void ParentResize(); public void ParentResize();
public float IntToWindow(float p, bool Y = false); public float IntToWindow(float p, bool Y = false);
public void TryDraw(); public void TryDraw(int depth = 0);
public void ReportSizeUpdate(IRenderObject Control); public void ReportSizeUpdate(IRenderObject Control);
public Vector3i Position { get; } public Vector3i Position { get; }
public MouseCursor HoverMouse { get; set; } public MouseCursor HoverMouse { get; set; }
public int LastX { get; }
public int LastY { get; }
public int LastSX { get; }
public int LastSY { get; }
public int LastSW { get; }
public int LastSH { get; }
public bool BlockDraw { get; set; }
public bool IgnoreVisForChildren { get; set; }
} }

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@ -15,6 +15,9 @@ public interface IRenderObject
public ObjectAnchor Anchor { get; set; } public ObjectAnchor Anchor { get; set; }
public bool MouseInside { get; set; } public bool MouseInside { get; set; }
public bool IgnoreHover { get; set; } public bool IgnoreHover { get; set; }
public bool BlockDraw { get; set; }
public bool IsVisible { get; }
public void NotifiNotVisible();
public bool AllowHoverFromBehind { get; set; } public bool AllowHoverFromBehind { get; set; }
public bool Loaded { get; } public bool Loaded { get; }
public void LoadToParent(IParent Parent, IWindow Window); public void LoadToParent(IParent Parent, IWindow Window);
@ -28,6 +31,7 @@ public interface IRenderObject
public void Clean(); public void Clean();
public void Focus(); public void Focus();
public void UnFocus(); public void UnFocus();
public void TryDraw(int depth = 0);
public void SendKeyEvent(KeyboardKeyEventArgs KeyArgs); public void SendKeyEvent(KeyboardKeyEventArgs KeyArgs);
public void SendClipEvent(string Text); public void SendClipEvent(string Text);
public void SendFilesEvent(string[] Files); public void SendFilesEvent(string[] Files);

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@ -1,9 +1,4 @@
using GraphicsManager.Objects.Core; using GraphicsManager.Objects.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GraphicsManager.Enums; using GraphicsManager.Enums;
namespace GraphicsManager.Interfaces; namespace GraphicsManager.Interfaces;

View File

@ -13,11 +13,17 @@ public interface IWindow : IParent
public Matrix4 WindowSizeMatrix { get; } public Matrix4 WindowSizeMatrix { get; }
public Vector2i CS { get; } public Vector2i CS { get; }
public void CheckParent(IParent p, IRenderObject c, int xx, Vector3i di);
public void CheckParent(IParent p);
public event Action<MouseButtonEventArgs> MouseDown; public event Action<MouseButtonEventArgs> MouseDown;
public event Action<FileDropEventArgs> FileDrop; public event Action<FileDropEventArgs> FileDrop;
public event Action<MouseWheelEventArgs> MouseWheel; public event Action<MouseWheelEventArgs> MouseWheel;
public event Action<MouseButtonEventArgs> MouseUp;
public event Action<MouseMoveEventArgs> MouseMove;
public event Action<KeyboardKeyEventArgs> KeyDown; public event Action<KeyboardKeyEventArgs> KeyDown;
@ -37,4 +43,8 @@ public interface IWindow : IParent
void Invoke(Action A); void Invoke(Action A);
bool InvokeRequired { get; } bool InvokeRequired { get; }
public bool LogFrames { get; set; }
public int SubFrameCount { get; }
public int Frame { get; }
} }

View File

@ -265,10 +265,7 @@ public class LabelBase : ILabel
} }
} }
if (Window.Context.IsCurrent) TryDraw();
{
Parent!.TryDraw();
}
} }
} }
} }
@ -405,6 +402,20 @@ public class LabelBase : ILabel
public event Func<IRenderObject, Task>? SizeChanged; public event Func<IRenderObject, Task>? SizeChanged;
public void TryDraw(int depth = 0)
{
if (Parent is not null) Parent.TryDraw(depth + 1);
}
public bool BlockDraw { get; set; }
public bool IsVisible { get; private set; } = false;
public virtual void NotifiNotVisible()
{
IsVisible = false;
}
public virtual void Draw(int x, int y, int sx, int sy, int sw, int sh) public virtual void Draw(int x, int y, int sx, int sy, int sw, int sh)
{ {
if (Visible && Loaded && this.Font is not null) if (Visible && Loaded && this.Font is not null)

View File

@ -14,16 +14,15 @@ public abstract class ParentBase : Rectangle, IParent
} }
public ControlList Controls { get; } = new(); public ControlList Controls { get; } = new();
public int LastX { get; private set; }
public bool BlockDraw { get; set; } public int LastY { get; private set; }
public int LastSX { get; private set; }
public int LastSY { get; private set; }
public int LastSW { get; private set; }
public int LastSH { get; private set; }
public Vector3i Position => Location; public Vector3i Position => Location;
public void TryDraw()
{
if (!BlockDraw && Parent is not null) Parent.TryDraw();
}
public virtual void ParentResize() public virtual void ParentResize()
{ {
BlockDraw = true; BlockDraw = true;
@ -36,10 +35,32 @@ public abstract class ParentBase : Rectangle, IParent
bool bottom = (Controls[i].Anchor & ObjectAnchor.Bottom) == ObjectAnchor.Bottom; bool bottom = (Controls[i].Anchor & ObjectAnchor.Bottom) == ObjectAnchor.Bottom;
if (!top && !bottom) { Controls[i].Anchor |= ObjectAnchor.Top; top = true; } if (!top && !bottom) { Controls[i].Anchor |= ObjectAnchor.Top; top = true; }
if (!left && !right) { Controls[i].Anchor |= ObjectAnchor.Left; left = true; } if (!left && !right) { Controls[i].Anchor |= ObjectAnchor.Left; left = true; }
int lx = (left ? Controls[i].Location.X : Size.X - Controls[i].Distance.X - Controls[i].Size.X);
int ly = (top ? Controls[i].Location.Y : Size.Y - Controls[i].Distance.Y - Controls[i].Size.Y); int lx, ly, sy, sx;
int sy = (bottom ? Size.Y - Controls[i].Distance.Y - ly : Controls[i].Size.Y); bool UpdateDistance = false;
int sx = (right ? Size.X - Controls[i].Distance.X - lx : Controls[i].Size.X); if ((Controls[i].Anchor & ObjectAnchor.PreventWidthChange) == ObjectAnchor.PreventWidthChange)
{
UpdateDistance = true;
lx = Controls[i].Location.X + ((Size.X - Controls[i].Distance.X - Controls[i].Size.X - Controls[i].Location.X) / 2);
sx = Controls[i].Size.X;
}
else
{
lx = (left ? Controls[i].Location.X : Size.X - Controls[i].Distance.X - Controls[i].Size.X);
sx = (right ? Size.X - Controls[i].Distance.X - lx : Controls[i].Size.X);
}
if ((Controls[i].Anchor & ObjectAnchor.PreventHeightChange) == ObjectAnchor.PreventHeightChange)
{
UpdateDistance = true;
ly = Controls[i].Location.Y + ((Size.Y - Controls[i].Distance.Y - Controls[i].Size.Y - Controls[i].Location.Y) / 2);
sy = Controls[i].Size.Y;
}
else
{
ly = (top ? Controls[i].Location.Y : Size.Y - Controls[i].Distance.Y - Controls[i].Size.Y);
sy = (bottom ? Size.Y - Controls[i].Distance.Y - ly : Controls[i].Size.Y);
}
bool mooved = false; bool mooved = false;
if (sx != Controls[i].Size.X || sy != Controls[i].Size.Y) if (sx != Controls[i].Size.X || sy != Controls[i].Size.Y)
{ {
@ -51,6 +72,10 @@ public abstract class ParentBase : Rectangle, IParent
mooved = true; mooved = true;
Controls[i].SetLocation(lx, ly); Controls[i].SetLocation(lx, ly);
} }
if (UpdateDistance)
{
Controls[i].ForceDistanceUpdate(this);
}
if (mooved && Controls[i] is IParent parent) if (mooved && Controls[i] is IParent parent)
{ {
parent.ParentResize(); parent.ParentResize();
@ -70,7 +95,10 @@ public abstract class ParentBase : Rectangle, IParent
if (Loaded && Visible && Location.X > 0 - Size.X && Location.Y > 0 - Size.Y) if (Loaded && Visible && Location.X > 0 - Size.X && Location.Y > 0 - Size.Y)
{ {
if (Location.X - sx + x > sw || Location.Y - sy + y > sh) if (Location.X - sx + x > sw || Location.Y - sy + y > sh)
{
NotifiNotVisible();
return; return;
}
if (Location.X - sx + x > -1) if (Location.X - sx + x > -1)
{ {
@ -102,8 +130,18 @@ public abstract class ParentBase : Rectangle, IParent
x += Location.X; x += Location.X;
y += Location.Y; y += Location.Y;
if (sw <= 0 || sh <= 0) return; if (sw <= 0 || sh <= 0)
{
NotifiNotVisible();
return;
}
base.Draw(x,y,sx,sy,sw,sh); base.Draw(x,y,sx,sy,sw,sh);
LastX = x;
LastY = y;
LastSX = sx;
LastSY = sy;
LastSW = sw;
LastSH = sh;
IEnumerable<IRenderObject> needload = Controls.Where(a => a.Loaded == false); IEnumerable<IRenderObject> needload = Controls.Where(a => a.Loaded == false);
if (needload.Any()) if (needload.Any())
@ -125,6 +163,18 @@ public abstract class ParentBase : Rectangle, IParent
} }
} }
public bool IgnoreVisForChildren { get; set; }
public override void NotifiNotVisible()
{
base.NotifiNotVisible();
for (int i = 0; i < Controls.Length; i++)
{
Controls[i].NotifiNotVisible();
}
}
public override void Clean() public override void Clean()
{ {
for (int i = 0; i < Controls.Length; i++) for (int i = 0; i < Controls.Length; i++)

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@ -10,6 +10,7 @@ public class Shader : IDisposable
private readonly int VertexShader; private readonly int VertexShader;
private readonly int FragmentShader; private readonly int FragmentShader;
private bool disposedValue = false; private bool disposedValue = false;
public bool CanBlend = false;
public Shader(string VertexShaderSource, string FragmentShaderSource, bool VertextBuiltIn = false, bool FragmentShaderBuiltIn = false, Assembly? Assembly = null) public Shader(string VertexShaderSource, string FragmentShaderSource, bool VertextBuiltIn = false, bool FragmentShaderBuiltIn = false, Assembly? Assembly = null)
{ {

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@ -200,6 +200,11 @@ public class FlowLayout : ParentBase, IFlow
return Task.CompletedTask; return Task.CompletedTask;
} }
public override void ParentResize()
{
//Child objects dont need to be updated
}
public override void SetSize(int w, int h) public override void SetSize(int w, int h)
{ {
BlockDraw = true; BlockDraw = true;

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@ -1,10 +1,11 @@
using System.Numerics;
using GraphicsManager.Enums; using GraphicsManager.Enums;
using GraphicsManager.Objects.Core; using GraphicsManager.Objects.Core;
using OpenTK.Mathematics; using OpenTK.Mathematics;
namespace GraphicsManager.Objects; namespace GraphicsManager.Objects;
public class ProgressBar : ParentBase public class ProgressBar<TNumber> : ParentBase where TNumber : INumber<TNumber>
{ {
private Rectangle ProgresRct; private Rectangle ProgresRct;
@ -26,7 +27,7 @@ public class ProgressBar : ParentBase
{ {
ProgresRct = new() ProgresRct = new()
{ {
Location = new((int)gap, (int)gap, 0), Location = new(DrawingGap.X, DrawingGap.Y, 0),
IgnoreHover = true, IgnoreHover = true,
BackgroundColor = Color4.Green, BackgroundColor = Color4.Green,
Anchor = ObjectAnchor.All Anchor = ObjectAnchor.All
@ -39,7 +40,7 @@ public class ProgressBar : ParentBase
{ {
ProgresRct = new(Progress) ProgresRct = new(Progress)
{ {
Location = new((int)gap, (int)gap, 0), Location = new(DrawingGap.X, DrawingGap.Y, 0),
IgnoreHover = true, IgnoreHover = true,
BackgroundColor = Color4.Green, BackgroundColor = Color4.Green,
TextureDisplay = TextureDisplay.ProgressHorizontalCenter, TextureDisplay = TextureDisplay.ProgressHorizontalCenter,
@ -54,7 +55,7 @@ public class ProgressBar : ParentBase
{ {
ProgresRct = new(Background) ProgresRct = new(Background)
{ {
Location = new((int)gap, (int)gap, 0), Location = new(DrawingGap.X, DrawingGap.Y, 0),
IgnoreHover = true, IgnoreHover = true,
BackgroundColor = Color4.Green, BackgroundColor = Color4.Green,
TextureDisplay = TextureDisplay.ProgressHorizontalCenter, TextureDisplay = TextureDisplay.ProgressHorizontalCenter,
@ -103,10 +104,11 @@ public class ProgressBar : ParentBase
} }
} }
private ulong mpv = 100, pv = 0; private TNumber mpv = TNumber.One, pv = TNumber.Zero;
private uint gap = 5; public Vector2i ProgressGap = new(0);
public Vector4i DrawingGap = new(0);
public ulong MaxProgressValue public TNumber MaxProgressValue
{ {
get get
{ {
@ -119,7 +121,9 @@ public class ProgressBar : ParentBase
} }
} }
public ulong ProgressValue public bool DisallowAboveMax { get; set; } = true;
public TNumber ProgressValue
{ {
get get
{ {
@ -127,40 +131,64 @@ public class ProgressBar : ParentBase
} }
set set
{ {
if (value > MaxProgressValue) pv = MaxProgressValue; if (DisallowAboveMax && value > MaxProgressValue) pv = MaxProgressValue;
else pv = value; else pv = value;
if (!UpdateOnDraw) UpdateProgress(); if (!UpdateOnDraw) UpdateProgress();
} }
} }
public uint ProgressGap
{
get
{
return gap;
}
set
{
gap = value;
if (!UpdateOnDraw) UpdateProgress();
}
}
public override void Draw(int x, int y, int sx, int sy, int sw, int sh) public override void Draw(int x, int y, int sx, int sy, int sw, int sh)
{ {
if (UpdateOnDraw) UpdateProgress(); if (UpdateOnDraw) UpdateProgress();
base.Draw(x, y, sx,sy, sw, sh); base.Draw(x, y, sx,sy, sw, sh);
} }
public TNumber GetValueFromX(int x)
{
if (x <= ProgressGap.X + DrawingGap.X) return TNumber.Zero;
if (x >= Size.X - ProgressGap.Y - DrawingGap.Z) return MaxProgressValue;
x -= DrawingGap.X;
x -= ProgressGap.X;
double max_x = Size.X - ProgressGap.X - ProgressGap.Y - DrawingGap.X - DrawingGap.Z;
double v = (x / max_x) * Convert.ToDouble(MaxProgressValue);
Type tt = typeof(TNumber);
if (tt == typeof(byte) || tt == typeof(sbyte) ||
tt == typeof(ushort) || tt == typeof(short) ||
tt == typeof(uint) || tt == typeof(int) ||
tt == typeof(ulong) || tt == typeof(long))
{
return TNumber.CreateTruncating(Math.Round(v));
}
return TNumber.CreateTruncating(v);
}
public int GetInternalocation(TNumber Value, bool IgnoreStart = false, bool IgnoreEnd = false)
{
int x = ProgressGap.X;
int xx = 0;
if (IgnoreStart) x = 0;
if (IgnoreEnd) xx = ProgressGap.Y;
if (Value <= TNumber.Zero) return DrawingGap.X + x;
if (Value >= MaxProgressValue) return Size.X - DrawingGap.X - DrawingGap.Z - xx;
double percent = Convert.ToDouble(Value) / Convert.ToDouble(MaxProgressValue);
int MaxPixels = Size.X - DrawingGap.X - DrawingGap.Z - x - ProgressGap.Y;
return (int)(MaxPixels * percent) + ProgressGap.X;
}
public int GetParentLocation(TNumber Value, bool IgnoreStart = false, bool IgnoreEnd = false)
{
return GetInternalocation(Value, IgnoreStart, IgnoreEnd) + DrawingGap.X;
}
public void UpdateProgress() public void UpdateProgress()
{ {
double percent = (double)ProgressValue / MaxProgressValue; var x = GetInternalocation(ProgressValue);
long MaxPixels = Size.X - gap - gap; if (ProgresRct.Location.X != DrawingGap.X || ProgresRct.Location.Y != DrawingGap.Y)
if (ProgresRct.Location.X != gap)
{ {
ProgresRct.Location = new((int)gap, (int)gap, 0); ProgresRct.Location = new(DrawingGap.X, DrawingGap.Y, 0);
ProgresRct.Size = new((int)(MaxPixels * percent), (int)(Size.Y - gap - gap)); ProgresRct.Size = new(x, Size.Y - DrawingGap.Y - DrawingGap.W);
} }
else ProgresRct.Size = new((int)(MaxPixels * percent), ProgresRct.Size.Y); else ProgresRct.Size = new(x, ProgresRct.Size.Y);
} }
} }

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@ -1,11 +1,9 @@
using System.Diagnostics; using GraphicsManager.Enums;
using GraphicsManager.Enums;
using GraphicsManager.Globals; using GraphicsManager.Globals;
using GraphicsManager.Interfaces; using GraphicsManager.Interfaces;
using GraphicsManager.Objects.Core; using GraphicsManager.Objects.Core;
using OpenTK.Graphics.OpenGL4; using OpenTK.Graphics.OpenGL4;
using OpenTK.Mathematics; using OpenTK.Mathematics;
using OpenTK.Platform.Windows;
using OpenTK.Windowing.Common; using OpenTK.Windowing.Common;
using OpenTK.Windowing.Common.Input; using OpenTK.Windowing.Common.Input;
using OpenTK.Windowing.Desktop; using OpenTK.Windowing.Desktop;
@ -52,12 +50,9 @@ public class Rectangle : ITextureObject
public List<Texture> Textures { get; set; } = new(); public List<Texture> Textures { get; set; } = new();
public BetterContextMenu? ContextMenu { get; set; } = null; public BetterContextMenu? ContextMenu { get; set; } = null;
public Rectangle(Texture? texture) public Rectangle(Texture? texture = null)
{
if (texture is not null) Textures.Add(texture);;
}
public Rectangle()
{ {
if (texture is not null) Textures.Add(texture);
} }
public virtual void Focus() public virtual void Focus()
@ -77,7 +72,7 @@ public class Rectangle : ITextureObject
set set
{ {
_BackgroundColor = value; _BackgroundColor = value;
if (Parent is not null) Parent.TryDraw(); TryDraw();
} }
} }
@ -88,9 +83,13 @@ public class Rectangle : ITextureObject
set set
{ {
_Visible = value; _Visible = value;
if (value) TryDraw();
else
{
if (Parent is not null) Parent.TryDraw(); if (Parent is not null) Parent.TryDraw();
} }
} }
}
public virtual void SendKeyEvent(KeyboardKeyEventArgs KeyArgs) public virtual void SendKeyEvent(KeyboardKeyEventArgs KeyArgs)
{ {
@ -106,6 +105,7 @@ public class Rectangle : ITextureObject
{ {
if (Visible && Loaded && Location.X > 0 - Size.X && Location.Y > 0 - Size.Y) if (Visible && Loaded && Location.X > 0 - Size.X && Location.Y > 0 - Size.Y)
{ {
IsVisible = true;
if (!Window!.Context.IsCurrent) Window.Context.MakeCurrent(); if (!Window!.Context.IsCurrent) Window.Context.MakeCurrent();
foreach (Texture tex in Textures) foreach (Texture tex in Textures)
{ {
@ -264,7 +264,7 @@ public class Rectangle : ITextureObject
GL.DeleteVertexArray(ArrayObject); GL.DeleteVertexArray(ArrayObject);
} }
public Shader Shader { get; set; } = null; public Shader Shader { get; set; } = null!;
public int ElementBufferObject { get; private set; } public int ElementBufferObject { get; private set; }
public int BufferObject { get; private set; } public int BufferObject { get; private set; }
public bool IgnoreHover { get; set; } public bool IgnoreHover { get; set; }
@ -310,6 +310,76 @@ public class Rectangle : ITextureObject
} }
} }
private bool iv;
public bool IsVisible
{
get
{
return iv && Visible;
}
private set
{
iv = value;
}
}
public virtual void NotifiNotVisible()
{
IsVisible = false;
}
private bool bd = false;
public bool BlockDraw
{
get
{
if (Parent is not null) return Parent.BlockDraw || bd;
return bd;
}
set
{
bd = value;
}
}
public bool BlendOverride;
public void TryDraw(int deapth = 0)
{
if (BlockDraw) return;
if (Parent is null) return;
if (!IsVisible) return;
if (Window is null) return;
if (BackgroundColor.A < 0.98 || !(BlendOverride || !Shader.CanBlend))
{
Parent.TryDraw(deapth+1);
return;
}
Action a;
int sf = Window.SubFrameCount;
if (sf == 100) a = () =>
{
Window.TryDraw();
};
else a = () =>
{
if (Window.LogFrames) Console.WriteLine("Drawing Sub Frame: " + Window.Frame + "." + sf + " at depth of " + deapth);
Window.Context.MakeCurrent();
GL.Scissor(Parent.LastSX, Window!.CS.Y - Parent.LastSY - Parent.LastSH, Parent.LastSW, Parent.LastSH);
Draw(Parent.LastX, Parent.LastY, Parent.LastSX, Parent.LastSY, Parent.LastSW, Parent.LastSH);
Window.Context.SwapBuffers();
Draw(Parent.LastX, Parent.LastY, Parent.LastSX, Parent.LastSY, Parent.LastSW, Parent.LastSH);
Window.CheckParent(Window);
};
if (Window.InvokeRequired) Window.Invoke(a);
else a.Invoke();
}
public event Func<IRenderObject, Task>? SizeChanged; public event Func<IRenderObject, Task>? SizeChanged;
public ushort[] Indexs { get; set; } = new ushort[6] { 0, 1, 3, 1, 2, 3 }; public ushort[] Indexs { get; set; } = new ushort[6] { 0, 1, 3, 1, 2, 3 };
@ -384,7 +454,7 @@ public class Rectangle : ITextureObject
break; break;
case TextureDisplay.Center: case TextureDisplay.Center:
per = (float)Textures[0].RawSize!.Value.X / 3;; per = (float)Textures[0].RawSize!.Value.X / 3;
diff = 0; diff = 0;
if (Window is not null) if (Window is not null)
{ {

View File

@ -55,12 +55,12 @@ public class Window : NativeWindow , IWindow
{ {
TextureManager = TextureManager.GetTextureManager(Context, this); TextureManager = TextureManager.GetTextureManager(Context, this);
Context.MakeCurrent(); Context.MakeCurrent();
if (!Texture.TextureShader.ContainsKey(Context)) Texture.TextureShader.Add(Context, new("RectangleTexture", true, Texture:true)); if (!Texture.TextureShader.ContainsKey(Context)) Texture.TextureShader.Add(Context, new("RectangleTexture", true, Texture:true){CanBlend = true});
if (!Rectangle.DefaultShader.ContainsKey(Context)) Rectangle.DefaultShader.Add(Context, new("Rectangle", true)); if (!Rectangle.DefaultShader.ContainsKey(Context)) Rectangle.DefaultShader.Add(Context, new("Rectangle", true));
if (!Rectangle.DefaultAlphaShader.ContainsKey(Context)) Rectangle.DefaultAlphaShader.Add(Context, new("AlphaChannel", true, Texture:true)); if (!Rectangle.DefaultAlphaShader.ContainsKey(Context)) Rectangle.DefaultAlphaShader.Add(Context, new("AlphaChannel", true, Texture:true){CanBlend = true});
if (!Rectangle.DefaultAlphaTextureShader.ContainsKey(Context)) if (!Rectangle.DefaultAlphaTextureShader.ContainsKey(Context))
{ {
Rectangle.DefaultAlphaTextureShader.Add(Context, new("AlphaChannelTexture", true, Texture:true)); Rectangle.DefaultAlphaTextureShader.Add(Context, new("AlphaChannelTexture", true, Texture:true){CanBlend = true});
Rectangle.DefaultAlphaTextureShader[Context].Use(); Rectangle.DefaultAlphaTextureShader[Context].Use();
Rectangle.DefaultAlphaTextureShader[Context].SetInt("bob", 0); Rectangle.DefaultAlphaTextureShader[Context].SetInt("bob", 0);
Rectangle.DefaultAlphaTextureShader[Context].SetInt("smith", 1); Rectangle.DefaultAlphaTextureShader[Context].SetInt("smith", 1);
@ -68,7 +68,7 @@ public class Window : NativeWindow , IWindow
if (!Label.DefaultTextShader.ContainsKey(Context)) if (!Label.DefaultTextShader.ContainsKey(Context))
{ {
Label.DefaultTextShader.Add(Context, new("Label", true)); Label.DefaultTextShader.Add(Context, new("Label", true){CanBlend = true});
Label.DefaultTextShader[Context].Use(); Label.DefaultTextShader[Context].Use();
Label.DefaultTextShader[Context].SetInt("u_texture", Label.DefaultTextShader[Context].GetUniformLocation("u_texture")); Label.DefaultTextShader[Context].SetInt("u_texture", Label.DefaultTextShader[Context].GetUniformLocation("u_texture"));
} }
@ -82,11 +82,6 @@ public class Window : NativeWindow , IWindow
GL.Enable(EnableCap.ScissorTest); GL.Enable(EnableCap.ScissorTest);
} }
private void OnFileDrop(FileDropEventArgs obj)
{
}
private void OnTextInputEvent(TextInputEventArgs obj) private void OnTextInputEvent(TextInputEventArgs obj)
{ {
if (focused is not null) if (focused is not null)
@ -169,12 +164,38 @@ public class Window : NativeWindow , IWindow
bool bottom = (Controls[i].Anchor & ObjectAnchor.Bottom) == ObjectAnchor.Bottom; bool bottom = (Controls[i].Anchor & ObjectAnchor.Bottom) == ObjectAnchor.Bottom;
if (!top && !bottom) { Controls[i].Anchor |= ObjectAnchor.Top; top = true; } if (!top && !bottom) { Controls[i].Anchor |= ObjectAnchor.Top; top = true; }
if (!left && !right) { Controls[i].Anchor |= ObjectAnchor.Left; left = true; } if (!left && !right) { Controls[i].Anchor |= ObjectAnchor.Left; left = true; }
int lx = (left ? Controls[i].Location.X : CS.X - Controls[i].Distance.X - Controls[i].Size.X);
int ly = (top ? Controls[i].Location.Y : CS.Y - Controls[i].Distance.Y - Controls[i].Size.Y); int lx, ly, sy, sx;
int sy = (bottom ? CS.Y - Controls[i].Distance.Y - ly : Controls[i].Size.Y); bool UpdateDistance = false;
int sx = (right ? CS.X - Controls[i].Distance.X - lx : Controls[i].Size.X); if ((Controls[i].Anchor & ObjectAnchor.PreventWidthChange) == ObjectAnchor.PreventWidthChange)
{
UpdateDistance = true;
lx = Controls[i].Location.X + ((CS.X - Controls[i].Distance.X - Controls[i].Size.X - Controls[i].Location.X) / 2);
sx = Controls[i].Size.X;
}
else
{
lx = (left ? Controls[i].Location.X : CS.X - Controls[i].Distance.X - Controls[i].Size.X);
sx = (right ? CS.X - Controls[i].Distance.X - lx : Controls[i].Size.X);
}
if ((Controls[i].Anchor & ObjectAnchor.PreventHeightChange) == ObjectAnchor.PreventHeightChange)
{
UpdateDistance = true;
ly = Controls[i].Location.Y + ((CS.Y - Controls[i].Distance.Y - Controls[i].Size.Y - Controls[i].Location.Y) / 2);
sy = Controls[i].Size.Y;
}
else
{
ly = (top ? Controls[i].Location.Y : CS.Y - Controls[i].Distance.Y - Controls[i].Size.Y);
sy = (bottom ? CS.Y - Controls[i].Distance.Y - ly : Controls[i].Size.Y);
}
Controls[i].SetSize(sx, sy); Controls[i].SetSize(sx, sy);
Controls[i].SetLocation(lx, ly); Controls[i].SetLocation(lx, ly);
if (UpdateDistance)
{
Controls[i].ForceDistanceUpdate(this);
}
if (Controls[i] is IParent parent) if (Controls[i] is IParent parent)
{ {
parent.ParentResize(); parent.ParentResize();
@ -191,7 +212,7 @@ public class Window : NativeWindow , IWindow
ForceUpdate(); ForceUpdate();
} }
private int frame = 0; public int Frame { get; protected set; } = 0;
public void ReportSizeUpdate(IRenderObject Control) public void ReportSizeUpdate(IRenderObject Control)
{ {
@ -388,8 +409,28 @@ public class Window : NativeWindow , IWindow
} }
public bool BlockDraw { get; set; } public bool BlockDraw { get; set; }
public int LastX { get; } = 0;
public int LastY { get; } = 0;
public int LastSX { get; } = 0;
public int LastSY { get; } = 0;
public int LastSW { get; set; } = 0;
public int LastSH { get; set; } = 0;
public void TryDraw() public int SubFrameCount
{
get
{
sf++;
return sf;
}
protected set
{
sf = value;
}
}
private int sf = 0;
public void TryDraw(int depth = 0)
{ {
if (!BlockDraw) DrawFrame(); if (!BlockDraw) DrawFrame();
} }
@ -411,14 +452,8 @@ public class Window : NativeWindow , IWindow
invokes.Enqueue(A); invokes.Enqueue(A);
} }
public virtual void DrawFrame() public virtual void LoadControls()
{ {
Context.MakeCurrent();
frame++;
if (LogFrames) Console.WriteLine($"Drawing Frame: {frame}");
GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
GL.BlendFunc(0, BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
GL.ClearColor(BackgroundColor.R, BackgroundColor.G, BackgroundColor.B, BackgroundColor.A);
IEnumerable<IRenderObject> needload = Controls.Where(a => a.Loaded == false); IEnumerable<IRenderObject> needload = Controls.Where(a => a.Loaded == false);
if (needload.Any()) if (needload.Any())
@ -430,6 +465,15 @@ public class Window : NativeWindow , IWindow
} }
BlockDraw = false; BlockDraw = false;
} }
}
public virtual void DrawNewFrameToBackBuffer()
{
GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
GL.BlendFunc(0, BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
GL.ClearColor(BackgroundColor.R, BackgroundColor.G, BackgroundColor.B, BackgroundColor.A);
LastSW = CS.X;
LastSH = CS.Y;
GL.Scissor(0,0,CS.X, CS.Y); GL.Scissor(0,0,CS.X, CS.Y);
GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.ColorBufferBit);
for (int i = 0; i < Controls.Length; i++) for (int i = 0; i < Controls.Length; i++)
@ -438,6 +482,46 @@ public class Window : NativeWindow , IWindow
GL.Scissor(0, 0, CS.X, CS.Y); GL.Scissor(0, 0, CS.X, CS.Y);
Controls[i].Draw(0,0,0,0,CS.X, CS.Y); Controls[i].Draw(0,0,0,0,CS.X, CS.Y);
} }
}
public bool IgnoreVisForChildren { get; set; }
public const float alpha = 254f / byte.MaxValue;
public virtual void CheckParent(IParent p, IRenderObject c, int xx, Vector3i di)
{
if (p.IgnoreVisForChildren || p.Controls.Length <= 1 || xx >= p.Controls.Length || !c.Visible || c is ILabel || (c is Rectangle r && r.BackgroundColor.A <= alpha)) return;
for (int i = xx; i > 0; i--)
{
if (!p.Controls[i].IsVisible ||
((p.Controls[i].Location.X + di.X >= c.Location.X && p.Controls[i].Location.X + p.Controls[i].Size.X + di.X - c.Size.X <= c.Location.X) &&
(p.Controls[i].Location.Y + di.Y >= c.Location.Y && p.Controls[i].Location.Y + p.Controls[i].Size.Y + di.X - c.Size.Y <= c.Location.Y)))
{
p.Controls[i].NotifiNotVisible();
continue;
}
if (p.Controls[i] is IParent pp) CheckParent(pp, c, pp.Controls.Length-1, di + p.Controls[i].Location);
}
}
public virtual void CheckParent(IParent p)
{
for (int i = p.Controls.Length - 1; i > 0; i--)
{
CheckParent(p, p.Controls[i], i-1, new());
if (p.Controls[i] is IParent pp) CheckParent(pp);
}
}
public virtual void DrawFrame()
{
Context.MakeCurrent();
Frame++;
if (LogFrames) Console.WriteLine($"Drawing Frame: {Frame}");
SubFrameCount = 0;
LoadControls();
DrawNewFrameToBackBuffer();
Context.SwapBuffers(); Context.SwapBuffers();
DrawNewFrameToBackBuffer();
CheckParent(this);
} }
} }