Better Label
This commit is contained in:
parent
771f360a66
commit
46c7244dd1
@ -3,7 +3,5 @@ namespace GraphicsManager.Enums;
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public enum TextLocation
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{
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TopLeft,
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PxLeft,
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TrueCenterLeft,
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PostiveTureCenterLeft
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LineCenter
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}
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@ -10,7 +10,7 @@
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<IncludeSymbols>False</IncludeSymbols>
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<RepositoryUrl>https://git.jacobtech.com/JacobTech.com/GraphicsManager</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<Version>1.0.9-alpha07</Version>
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<Version>1.0.9-alpha29</Version>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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@ -33,7 +33,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK" Version="4.7.1" />
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<PackageReference Include="OpenTK" Version="4.8.2" />
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<PackageReference Include="SixLabors.ImageSharp" Version="2.1.7" />
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<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta15" />
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<PackageReference Include="SpaceWizards.SharpFont" Version="1.0.1" />
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@ -34,5 +34,6 @@ public interface IRenderObject
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public event Func<IRenderObject, Task>? Clicked;
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public event Func<IRenderObject, Task>? MouseLeave;
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public event Func<IRenderObject, Task>? MouseEnter;
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public event Func<IRenderObject, Task>? SizeChanged;
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public event Func<IRenderObject, Task>? WindowLoaded;
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}
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@ -172,6 +172,37 @@ public class Texture
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};
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}
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internal static Character GetChar(FontInteraction l, char charter, IGLFWGraphicsContext con)
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{
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try
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{
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if (!Label._characters[con].ContainsKey(l)) Label._characters[con].Add(l, new Dictionary<uint, Character>());
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if (Label._characters[con][l].ContainsKey(charter)) return Label._characters[con][l][(ushort)charter];
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for (int i = 0; i < l.CurrentFonts.Length; i++)
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{
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try
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{
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l.CurrentFonts[i].Face.SetPixelSizes(0, l.PixelHeight);
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l.CurrentFonts[i].Face.SelectCharmap(Encoding.Unicode);
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}
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catch
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{
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continue;
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}
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ushort temp = (charter);
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if (l.CurrentFonts[i].Face.GetCharIndex(temp) == 0) continue;
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return GetChar(l.CurrentFonts[i].Face, charter);
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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throw;
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}
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return GetChar(l.CurrentFonts[0].Face, (char)1);
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}
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internal static Character GetChar(FontInteraction l, char charter)
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{
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try
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@ -158,7 +158,7 @@ public class FlowLayout : ParentBase, IFlow
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if (index < Controls.Length)
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{
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arg.Location = Controls[index].Location;
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Controls[index].Location = new(arg.Location.X, arg.Location.Y + arg.Size.Y, arg.Location.Z);
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Controls[index].Location = new(arg.Location.X, Controls[index].Location.Y + arg.Size.Y, arg.Location.Z);
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for (int i = index + 1; i < Controls.Length; i++)
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{
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Controls[i].Location = new(0, Controls[i - 1].Location.Y + Controls[i - 1].Size.Y, arg.Location.Z);
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@ -32,6 +32,67 @@ public class Label : ILabel
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public Vector2 LocationAsFloat { get { return laf; } }
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public Vector2 SizeAsFloat { get { return saf; } }
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private Vector2i? msize = null;
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public Vector2i? MaxSize
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{
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get => msize;
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set
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{
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msize = value;
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text_Calculated = string.Empty;
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float max_x = 0, lines = 1, char_x = 0F;
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for (int i = 0; i < Text.Length; i++)
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{
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char c;
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if (PasswordChar is null)
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c = Text[i];
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else
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c = PasswordChar.Value;
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bool n = (c == '\n');
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if (n)
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{
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lines++;
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text_Calculated += c;
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char_x = 0f;
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}
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else
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{
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Character ch;
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if (Window is not null) ch = Texture.GetChar(Font, c, Window.Context);
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else ch = Texture.GetChar(Font, c);
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if (i > 0 && text[i-1] == ' ')
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{
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int addc = 0;
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float word_char_x = char_x;
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while (MaxSize is not null)
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{
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if (addc + i == Text.Length) break;
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if (text[addc + i] == ' ') break;
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Character ch2;
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if (Window is not null) ch2 = Texture.GetChar(Font, text[addc + i], Window.Context);
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else ch2 = Texture.GetChar(Font, c);
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word_char_x += (ch2.Advance >> 6) * Scale;
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if (word_char_x > MaxSize.Value.X)
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{
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char_x = 0f;
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lines++;
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text_Calculated += '\n';
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break;
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}
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addc++;
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}
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}
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text_Calculated += c;
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float w = ch.Size.X * Scale;
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float xrel = char_x + ch.Bearing.X * Scale;
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char_x += (ch.Advance >> 6) * Scale;
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if ((xrel + w) >= max_x) max_x = (xrel + w);
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}
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}
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Size = new((int)max_x, (int)(lines * LineHeight) + (int)(lines * Font.ExtraLinePixels));
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}
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}
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private char? pc;
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public char? PasswordChar
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{
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@ -56,6 +117,7 @@ public class Label : ILabel
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public static readonly Dictionary<IGLFWGraphicsContext, Dictionary<FontInteraction, Dictionary<uint, Character>>> _characters = new();
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private string text = string.Empty;
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private string text_Calculated = string.Empty;
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public int VAO { get; private set; }
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public void Focus()
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@ -69,36 +131,30 @@ public class Label : ILabel
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public int VBO { get; private set; }
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public Vector2 DIR { get; set; } = new Vector2(1f, 0f);
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public int TrueHeight;
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public int PostiveTrueHeight;
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public Vector2i GetSizeOfChar(int Index)
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{
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float addy = Font.PixelHeight * Scale, addx = 0F, char_x = 0F;
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for (int i = 0; i < Index + 1; i++)
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float mx = 0, my = 0;
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char character;
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if (PasswordChar is null)
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character = Text[Index];
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else
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character = PasswordChar.Value;
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if (character == '\n')
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{
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char character;
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if (PasswordChar is null)
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character = Text[i];
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else
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character = PasswordChar.Value;
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if (character == '\n')
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{
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char_x = 0f;
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addy += Font.PixelHeight * Scale;
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addy += Font.ExtraLinePixels;
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continue;
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}
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Character cha = Texture.GetChar(Font, character);
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float w = cha.Size.X * Scale;
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float xrel = char_x + cha.Bearing.X * Scale;
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char_x += (cha.Advance >> 6) * Scale;
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if ((xrel + w) >= addx) addx = (xrel + w);
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mx = 0f;
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my += Font.PixelHeight * Scale;
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}
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return new((int)addx, (int)addy);
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else
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{
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Character cha;
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if (Window is not null) cha = Texture.GetChar(Font, character, Window.Context);
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else cha = Texture.GetChar(Font, character);
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mx = cha.Size.X * Scale;
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my = cha.Size.Y * Scale;
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}
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return new((int)mx, (int)my);
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}
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public string Text
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@ -108,40 +164,61 @@ public class Label : ILabel
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{
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if (value is null) value = string.Empty;
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text = value;
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int line = 0;
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double nl = 0;
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double addy = 0f, addy2 =0f, addx = 0F, char_x = 0F;
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for (int i = 0; i < value.Length; i++)
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text_Calculated = string.Empty;
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float max_x = 0, lines = 1, char_x = 0F;
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for (int i = 0; i < Text.Length; i++)
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{
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char character;
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char c;
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if (PasswordChar is null)
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character = value[i];
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c = Text[i];
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else
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character = PasswordChar.Value;
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c = PasswordChar.Value;
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bool n = (c == '\n');
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if (character == '\n')
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if (n)
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{
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lines++;
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char_x = 0f;
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nl = addy;
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line++;
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continue;
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text_Calculated += c;
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}
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Character cha = Texture.GetChar(Font, character);
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double w = cha.Size.X * Scale;
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double xrel = char_x + cha.Bearing.X * Scale;
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double yrel = ((cha.Size.Y - cha.Bearing.Y) * Scale) + (Font.PixelHeight * Scale);
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yrel += nl;
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char_x += (cha.Advance >> 6) * Scale;
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if ((xrel + w) >= addx) addx = (xrel + w);
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if (yrel > addy) addy = yrel;
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if (line == 0)
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else
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{
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if (addy2 < cha.Bearing.Y) addy2 = cha.Bearing.Y;
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Character ch;
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if (Window is not null) ch = Texture.GetChar(Font, c, Window.Context);
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else ch = Texture.GetChar(Font, c);
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if (MaxSize is not null && i > 0 && text[i-1] == ' ')
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{
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int addc = 0;
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float word_char_x = char_x;
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while (true)
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{
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if (addc + i == Text.Length) break;
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if (text[addc + i] == ' ') break;
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Character ch2;
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if (Window is not null) ch2 = Texture.GetChar(Font, text[addc + i], Window.Context);
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else ch2 = Texture.GetChar(Font, c);
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word_char_x += (ch2.Advance >> 6) * Scale;
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if (word_char_x > MaxSize.Value.X)
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{
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char_x = 0f;
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lines++;
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text_Calculated += '\n';
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break;
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}
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addc++;
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}
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}
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text_Calculated += c;
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float w = ch.Size.X * Scale;
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float xrel = char_x + ch.Bearing.X * Scale;
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char_x += (ch.Advance >> 6) * Scale;
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if ((xrel + w) >= max_x) max_x = (xrel + w);
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}
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}
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Size = new((int)addx, (int)addy + (int)(line * Font.ExtraLinePixels));
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PostiveTrueHeight = (int)addy2;
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TrueHeight = (int)(addy - (Font.PixelHeight - addy2));
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Size = new((int)max_x, (int)(lines * LineHeight) + (int)(lines * Font.ExtraLinePixels));
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if (Loaded)
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{
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@ -169,6 +246,13 @@ public class Label : ILabel
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}
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}
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}
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public uint LineHeight
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{
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get
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{
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return (uint)((Font.PixelHeight * (Font.CurrentFonts[0].Face.Height / (float)Font.CurrentFonts[0].Face.UnitsPerEM)) * Scale);
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}
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}
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public Shader Shader { get; set; } = null!;
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public FontInteraction Font { get; }
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public float Scale { get; set; } = 1.0f;
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@ -204,38 +288,33 @@ public class Label : ILabel
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public Vector2i GetCharLocation(int index)
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{
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int line = 0;
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double nl = 0;
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double addy = 0f, addy2 =0f, addx = 0F, char_x = 0F;
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float max_x = 0, lines = 0, char_x = 0F;
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for (int i = 0; i < index; i++)
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{
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char character;
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char c;
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if (PasswordChar is null)
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character = Text[i];
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c = text_Calculated[i];
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else
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character = PasswordChar.Value;
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c = PasswordChar.Value;
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bool n = (c == '\n');
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if (character == '\n')
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if (n)
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{
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lines++;
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char_x = 0f;
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nl = addy;
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line++;
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continue;
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}
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Character cha = Texture.GetChar(Font, character);
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double w = cha.Size.X * Scale;
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double xrel = char_x + cha.Bearing.X * Scale;
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double yrel = ((cha.Size.Y - cha.Bearing.Y) * Scale) + (Font.PixelHeight * Scale);
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yrel += nl;
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char_x += (cha.Advance >> 6) * Scale;
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if ((xrel + w) >= addx) addx = (xrel + w);
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if (yrel > addy) addy = yrel;
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if (line == 0)
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else
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{
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if (addy2 < cha.Bearing.Y) addy2 = cha.Bearing.Y;
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Character ch;
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if (Window is not null) ch = Texture.GetChar(Font, c, Window.Context);
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else ch = Texture.GetChar(Font, c);
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float w = ch.Size.X * Scale;
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float xrel = char_x + ch.Bearing.X * Scale;
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char_x += (ch.Advance >> 6) * Scale;
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max_x = (xrel + w);
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}
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}
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return new((int)addx, (int)(line * Font.ExtraLinePixels) + (int)(Font.PixelHeight * line));
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return new((int)max_x, (int)(lines * LineHeight) + (int)(lines * Font.ExtraLinePixels));
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}
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public void Clean()
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@ -260,6 +339,8 @@ public class Label : ILabel
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Visible = false;
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}
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public event Func<IRenderObject, Task>? SizeChanged;
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public void Draw(int x, int y, int ww, int hh)
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{
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if (Visible && Loaded && this.Font is not null)
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@ -296,23 +377,22 @@ public class Label : ILabel
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}));
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float hhh = 0f;
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for (int i = 0; i < Text.Length; i++)
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for (int i = 0; i < text_Calculated.Length; i++)
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{
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char c;
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if (PasswordChar is null)
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c = Text[i];
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c = text_Calculated[i];
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else
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c = PasswordChar.Value;
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bool n = (c == '\n');
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if (!_characters[Window!.Context][Font].ContainsKey(c) && !n)
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{
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Texture f = Texture.TextureForChar(Window!.Context, Font, c, Shader);
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_ = Texture.TextureForChar(Window!.Context, Font, c, Shader);
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}
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int maxx = 0;
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if (n)
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{
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hhh += Font.PixelHeight * Scale;
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hhh += LineHeight;
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hhh += Font.ExtraLinePixels;
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char_x = 0f;
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}
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@ -320,6 +400,7 @@ public class Label : ILabel
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{
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if (!_characters[Window!.Context][Font].ContainsKey(c)) continue;
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Character ch = _characters[Window!.Context][Font][c];
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float w = ch.Size.X * Scale;
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float h = ch.Size.Y * Scale;
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float xrel = char_x + ch.Bearing.X * Scale;
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@ -220,6 +220,8 @@ public class RainbowLabel : ILabel
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}
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public Vector2i ScissorLocation { get; private set; }
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public event Func<IRenderObject, Task>? SizeChanged;
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public void Draw(int x, int y, int ww, int hh)
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{
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if (Visible && Loaded && this.Font is not null)
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@ -293,6 +293,8 @@ public class Rectangle : ITextureObject
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}
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}
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public event Func<IRenderObject, Task>? SizeChanged;
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public ushort[] Indexs { get; set; } = new ushort[6] { 0, 1, 3, 1, 2, 3 };
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public BufferUsageHint Hint { get; set; } = BufferUsageHint.StaticDraw;
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public event Func<IRenderObject, Task>? Clicked;
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@ -658,6 +660,7 @@ public class Rectangle : ITextureObject
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}
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Points = temp;
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if (SizeChanged is not null) SizeChanged.Invoke(this);
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}
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}
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@ -1,307 +0,0 @@
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using GraphicsManager.Enums;
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using GraphicsManager.Interfaces;
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using GraphicsManager.Objects.Core;
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using OpenTK.Graphics.OpenGL4;
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using OpenTK.Mathematics;
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using OpenTK.Windowing.Common;
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using OpenTK.Windowing.Common.Input;
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using OpenTK.Windowing.GraphicsLibraryFramework;
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namespace GraphicsManager.Objects;
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public class TexturedTextBox : Rectangle
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{
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private Label _label;
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private Label _watermark;
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public TextLocation TextLocation { get; set; } = TextLocation.TopLeft;
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public TexturedTextBox(Texture texture, FontFamily LabelFam, FontFamily WaterFam)
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:base(texture)
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{
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base.HoverMouse = MouseCursor.IBeam;
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_label = new Label(LabelFam)
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{
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HoverMouse = MouseCursor.IBeam,
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IgnoreHover = true
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};
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TextureDisplay = TextureDisplay.HorizontalCenter;
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_watermark = new(WaterFam)
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{
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Color = new(128, 128, 128, 255),
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HoverMouse = MouseCursor.IBeam,
|
||||
IgnoreHover = true
|
||||
};
|
||||
}
|
||||
|
||||
public override MouseCursor HoverMouse
|
||||
{
|
||||
get => base.HoverMouse;
|
||||
set
|
||||
{
|
||||
_watermark.HoverMouse = value;
|
||||
_label.HoverMouse = value;
|
||||
base.HoverMouse = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int Border { get; set; } = 2;
|
||||
|
||||
public TexturedTextBox(Texture texture, FontInteraction LabelFam, FontInteraction WaterFam)
|
||||
:base(texture)
|
||||
{
|
||||
base.HoverMouse = MouseCursor.IBeam;
|
||||
_label = new Label(LabelFam)
|
||||
{
|
||||
HoverMouse = MouseCursor.IBeam,
|
||||
IgnoreHover = true
|
||||
};
|
||||
TextureDisplay = TextureDisplay.HorizontalCenter;
|
||||
_watermark = new(WaterFam)
|
||||
{
|
||||
Color = new(128, 128, 128, 255),
|
||||
HoverMouse = MouseCursor.IBeam,
|
||||
IgnoreHover = true
|
||||
};
|
||||
}
|
||||
|
||||
public FontInteraction Font { get => _label.Font; }
|
||||
public string Text
|
||||
{
|
||||
get => _label.Text;
|
||||
set
|
||||
{
|
||||
int old = _label.TrueHeight;
|
||||
_label.Text = value;
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
{
|
||||
bool f = false;
|
||||
if (!_label.Visible)
|
||||
{
|
||||
f = true;
|
||||
_label.Visible = true;
|
||||
_label.Location = TextLocation switch
|
||||
{
|
||||
TextLocation.TrueCenterLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _label.TrueHeight) / 2) - (_label.Size.Y - _label.TrueHeight), Location.Z),
|
||||
TextLocation.PostiveTureCenterLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _label.PostiveTrueHeight) / 2) - _label.Size.Y + _label.TrueHeight, Location.Z),
|
||||
TextLocation.PxLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _label.Size.Y) / 2), Location.Z),
|
||||
_ => new(Location.X + Border + 5, Location.Y + Border + 5, Location.Z)
|
||||
};
|
||||
_watermark.Location = _label.Location;
|
||||
}
|
||||
if (_watermark.Visible) _watermark.Visible = false;
|
||||
if (!f && TextLocation == TextLocation.TrueCenterLeft && old != _label.TrueHeight)
|
||||
{
|
||||
_label.Location = new(Location.X + Border + 5, Location.Y + ((Size.Y - _label.TrueHeight) / 2) - (_label.Size.Y - _label.TrueHeight), Location.Z);
|
||||
_watermark.Location = _label.Location;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_label.Visible) _label.Visible = false;
|
||||
if (!_watermark.Visible)
|
||||
{
|
||||
_watermark.Visible = true;
|
||||
_watermark.Location = TextLocation switch
|
||||
{
|
||||
TextLocation.TrueCenterLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _watermark.TrueHeight) / 2) - (_watermark.Size.Y - _watermark.TrueHeight), Location.Z),
|
||||
TextLocation.PostiveTureCenterLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _label.PostiveTrueHeight) / 2) - _label.Size.Y + _label.TrueHeight, Location.Z),
|
||||
TextLocation.PxLeft => new(Location.X + Border + 5, Location.Y + ((Size.Y - _watermark.Size.Y) / 2), Location.Z),
|
||||
_ => new(Location.X + Border + 5, Location.Y + Border + 5, Location.Z)
|
||||
};
|
||||
_label.Location = _label.Location;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FontInteraction WatermarkFont { get => _watermark.Font; }
|
||||
public string WatermarkText
|
||||
{
|
||||
get
|
||||
{
|
||||
return _watermark.Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
_watermark.Text = value;
|
||||
}
|
||||
}
|
||||
public char? PasswordChar { get => _label.PasswordChar; set => _label.PasswordChar = value; }
|
||||
public override Vector2i Size
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.Size;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (base.Size == value) return;
|
||||
base.Size = value;
|
||||
}
|
||||
}
|
||||
public override Vector3i Location {
|
||||
get => base.Location;
|
||||
set
|
||||
{
|
||||
Vector3i diff = base.Location - value;
|
||||
base.Location = value;
|
||||
if (_watermark.Visible && !string.IsNullOrEmpty(_watermark.Text))
|
||||
{
|
||||
_watermark.Location = TextLocation switch
|
||||
{
|
||||
TextLocation.TrueCenterLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _watermark.TrueHeight) / 2) - (_watermark.Size.Y - _watermark.TrueHeight), Location.Z),
|
||||
TextLocation.PostiveTureCenterLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _label.PostiveTrueHeight) / 2) - _label.Size.Y + _label.TrueHeight, Location.Z),
|
||||
TextLocation.PxLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _watermark.Size.Y) / 2), Location.Z),
|
||||
_ => new(value.X + Border + 5, value.Y + Border + 5, Location.Z)
|
||||
};
|
||||
_label.Location = _watermark.Location;
|
||||
}
|
||||
else
|
||||
{
|
||||
_label.Location = TextLocation switch
|
||||
{
|
||||
TextLocation.TrueCenterLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _label.TrueHeight) / 2) - (_label.Size.Y - _label.TrueHeight), Location.Z),
|
||||
TextLocation.PostiveTureCenterLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _label.PostiveTrueHeight) / 2) - _label.Size.Y + _label.TrueHeight, Location.Z),
|
||||
TextLocation.PxLeft => new(value.X + Border + 5, value.Y + ((Size.Y - _label.Size.Y) / 2), Location.Z),
|
||||
_ => new(value.X + Border + 5, value.Y + Border + 5, Location.Z)
|
||||
};
|
||||
_watermark.Location = _label.Location;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 TextColor { get => _label.Color; set => _label.Color = value; }
|
||||
public Color4 WatermarkColor { get => _watermark.Color; set => _watermark.Color = value; }
|
||||
|
||||
public override bool Visible
|
||||
{
|
||||
get => base.Visible;
|
||||
set
|
||||
{
|
||||
if (value == base.Visible) return;
|
||||
if (value)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_label.Text))
|
||||
{
|
||||
_label.Visible = true;
|
||||
_watermark.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_label.Visible = false;
|
||||
_watermark.Visible = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_label.Visible = value;
|
||||
_watermark.Visible = value;
|
||||
}
|
||||
|
||||
base.Visible = value;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Clean()
|
||||
{
|
||||
_label.Clean();
|
||||
_watermark.Clean();
|
||||
base.Clean();
|
||||
}
|
||||
|
||||
|
||||
public override void Draw(int x, int y, int w, int h)
|
||||
{
|
||||
if (!Visible || !Loaded) return;
|
||||
int nx = x, ny = y, nw = w, nh = h;
|
||||
if (Location.X > nw)
|
||||
return;
|
||||
else
|
||||
{
|
||||
nx += Location.X;
|
||||
nw -= Location.X;
|
||||
if (Size.X < nw)
|
||||
nw = Size.X;
|
||||
}
|
||||
|
||||
if (Location.Y > nh)
|
||||
return;
|
||||
else
|
||||
{
|
||||
ny += Location.Y;
|
||||
nh -= Location.Y;
|
||||
if (Size.Y < nh)
|
||||
nh = Size.Y;
|
||||
}
|
||||
if (nw == 0 || nh == 0) return;
|
||||
GL.Scissor(nx, Window!.Size.Y - ny - nh, nw, nh);
|
||||
base.Draw(nx,ny,nw,nh);
|
||||
GL.Scissor(nx, Window!.Size.Y - ny - nh, nw, nh);
|
||||
if (!string.IsNullOrEmpty(_label.Text)) _label.Draw(nx,ny,nw,nh);
|
||||
else _watermark.Draw(nx,ny,nw,nh);
|
||||
}
|
||||
|
||||
public override void LoadToParent(IParent parent, IWindow window)
|
||||
{
|
||||
if (Loaded) return;
|
||||
window.MouseDown += Window_MouseDown;
|
||||
window.KeyDown += Window_KeyDown;
|
||||
window.TextInput += WindowOnTextInput;
|
||||
if (!window.Context.IsCurrent) window.Context.MakeCurrent();
|
||||
_label.LoadToParent(parent, window);
|
||||
_watermark.LoadToParent(parent, window);
|
||||
base.LoadToParent(parent, window);
|
||||
}
|
||||
|
||||
private void WindowOnTextInput(TextInputEventArgs obj)
|
||||
{
|
||||
if (!use) return;
|
||||
Text += obj.AsString;
|
||||
}
|
||||
|
||||
private bool use;
|
||||
public event Func<KeyboardKeyEventArgs, Task>? KeyPress;
|
||||
|
||||
public override void UnFocus()
|
||||
{
|
||||
use = false;
|
||||
if (Window is not null && Window.focused == this)
|
||||
Window.focused = null;
|
||||
}
|
||||
public override void Focus()
|
||||
{
|
||||
if (Window is not null)
|
||||
{
|
||||
if (Window.focused is not null)
|
||||
{
|
||||
Window.focused.UnFocus();
|
||||
}
|
||||
|
||||
Window.focused = this;
|
||||
use = true;
|
||||
}
|
||||
}
|
||||
private void Window_KeyDown(KeyboardKeyEventArgs obj)
|
||||
{
|
||||
if (!use) return;
|
||||
if (obj.Key == Keys.CapsLock || obj.Key == Keys.Menu || obj.Key == Keys.LeftSuper || obj.Key == Keys.RightSuper || obj.Key == Keys.End || obj.Key == Keys.Home || obj.Key == Keys.PageDown || obj.Key == Keys.PageUp || obj.Key == Keys.Insert || obj.Key == Keys.Up || obj.Key == Keys.Down || obj.Key == Keys.Left || obj.Key == Keys.Right) return;
|
||||
if (obj.Key == Keys.Backspace || obj.Key == Keys.Delete)
|
||||
{
|
||||
if (!(Text.Length > 0)) return;
|
||||
Text = Text.Remove(Text.Length - 1, 1);
|
||||
}
|
||||
if (obj.Key == Keys.V && obj.Control && Window is not null) Text += Window.ClipboardString;
|
||||
if (KeyPress is not null) _ = KeyPress.Invoke(obj);
|
||||
}
|
||||
|
||||
private void Window_MouseDown(MouseButtonEventArgs e)
|
||||
{
|
||||
if (MouseInside && e.Button == MouseButton.Button1)
|
||||
{
|
||||
use = true;
|
||||
Focus();
|
||||
}
|
||||
else use = false;
|
||||
}
|
||||
}
|
@ -245,6 +245,9 @@ public class Window : NativeWindow , IWindow
|
||||
public void ParentResize(ResizeEventArgs e)
|
||||
{
|
||||
base.OnResize(e);
|
||||
|
||||
|
||||
|
||||
if (e.Width == 0 && e.Height == 0 && WindowState != WindowState.Fullscreen) return;
|
||||
GL.Viewport(0, 0, e.Width, e.Height);
|
||||
Matrix4.CreateOrthographicOffCenter(0.0f, 800.0f, 0.0f, 600.0f, 0.1f, 100.0f);
|
||||
@ -285,13 +288,12 @@ public class Window : NativeWindow , IWindow
|
||||
|
||||
public void ProcessEvent()
|
||||
{
|
||||
ProcessEvents();
|
||||
ProcessEvents(10);
|
||||
}
|
||||
public void StartRender()
|
||||
{
|
||||
Context.MakeCurrent();
|
||||
initthread = Thread.CurrentThread.ManagedThreadId;
|
||||
//GL.Enable(EnableCap.DepthTest);
|
||||
MouseMove += WhenMouseMove;
|
||||
GLFW.PollEvents();
|
||||
DrawFrame();
|
||||
|
Loading…
Reference in New Issue
Block a user